One of the joys of Nintendo’s Switch is how it marries the company’s home console heritage with its equally prestigious handheld line. Ask anybody about the age of thirty to name a handheld system and “Game Boy” will likely still be the first answer; the name became synonymous with portable gaming just as home consoles were routinely referred to as “Nintendos” back in the day. Younger generations, though, are more likely to name the unlikely upstart that stole Game Boy’s portable crown and permanently ousted that mighty brand name from Nintendo’s lineup: Nintendo DS.
It’s strange to think back to a time when the Nintendo DS – that odd-looking folding system – was positioned as a ‘third pillar’ alongside GameCube and Game Boy Advance. That was until it promptly slayed the Boy king and took his throne.
The original prototype and even the initial ‘Phat’ version of the hardware certainly didn’t look like much of a threat. The early reveal model Reggie pulled from his pocket looked undeniably clunky, especially up against the sleek elegance of Sony’s PSP. There was nervousness from fans that Sony’s arrival on the handheld market was the death knell to Nintendo’s dominance in the same way it had been with the home console market nearly a decade earlier. How was an ugly dual-screen Game and Watch-alike going to win a console war ?! Nintendo seemed to be grabbing at straws, and inexplicably jumping off the good ship Game Boy, scuppering its flagship handheld for no good reason.
The gamble paid off, though, and the Nintendo DS became the first movement in a blue ocean strategy that Nintendo President Satoru Iwata would soon employ on the company’s home console line with the Wii. With its approachable touchscreen input and a huge breadth of software to appeal to audiences old and young, gamer and non-gamer alike, the DS helped bring handheld gaming to the masses which had felt ‘excluded’ from the Game Boy phenomenon for whatever reason.
Software like Brain Training and Nintendogs sat alongside core RPGs and classic games on a system that could be as wacky or as straight-laced as a developer desired. Gamers’ favorite franchises continued to arrive in fresh forms while games like Animal Crossing: Wild World found a huge new audience, too. Perhaps the biggest compliment we can pay the Nintendo nds roms is that it made us forget entirely about the retirement of the ‘Game Boy’ brand – it’s got one hell of a library!
We asked Nintendo Life readers to score for their favorite Nintendo DS games and, thanks to those User Ratings, the following ranked list of 50 games steadily congealed into existence. It’s a very fine selection, but not one that’s set in stone. This list can still evolve as games receive new user scores, so don’t worry if you missed out on ‘voting’ – simply scroll down and rate them now! Be sure to check out our feature on the Nintendo 3DS games if you want to compare this console’s lineup with its successor.
Mario & Luigi: Partners In Time (DS)
Although everyone has an individual preference, and Mario & Luigi: Partners in Time may not be the strongest game in the series, that’s more a reflection of just how great the Mario & Luigi games are. While the story might hover just below the level of other instalments, it’s still creative, appealing and laugh-out-loud funny, and mastering the four-button setup of battles is as fun as ever. Bowser’s Inside Story might have the edge, but it’s tough to go wrong with this series.
Pokémon Diamond & Pearl (DS)
Doing our best to avoid spouting Prince lyrics, what is there to say about Pokémon Diamond & Pearl? The core experience holds up as well as it ever did and, at the time, these were the greatest Pokemon games ever created. As with so many video games successful enough to spawn a never-ending series of sequels, each entry is destined to settle beneath its successors, compacting down with the passing of time until they’re mere fossils – worth treasuring and remembering, yes, but not worth actually playing, right?
We guess that’s the price of success and progress, but while Diamond & Pearl might not boast the refinements we’re now accustomed to, they’re still excellent Pokémon games and deserve to be taken off the shelf and played with once in a while. They’re sure to make you a happy boy or a girl.
A tile-matching game from producer Tetsuya Mizuguchi, the developer behind such memorizing titles as Rez, Lumines and, more recently, Tetris Effect, Meteos was an early puzzle hit in the life of the DS and a is good enough to stand proudly in the company of the very best in the genre. Discovering that quickly swiping the stylus across the screen often gave better results that consciously puzzling your way through was a minor disappointment, but those who avoided that temptation found a brilliantly addictive game – one that occupied our cart slot for many months.